The procee of aion development
Publish Time:04/22/2010
vizhok Aion is a sad name CryEngine. The reason is simple - it was developed by Cry Tec for the game Far Cry. Apologies for multiple tautology. Built it was in 2002. Do not worry, please - for the past eight years, as many times, carefully cultivated a file, that based on a good initial billet engine turned the plane. You can compare different parts of the Far Cry and Aion - and it's all one and the same mechanism! Now engine is officially owned by Ubisoft, NCSoft and only bought it to create their own games. And once again redesigned to work more effectively in the MMORPG.
Among the "engine chip" - a good rendener almost complete seamless, inverse kinematics, flexible physical system as a whole and many widgets such as multi fogs. In general, it is clear that it was originally done for the games that were supposed to make the player enjoy the scenery. Revised - and characters.

